The Pipeline Conference is a one-of-a-kind event, where professionals from VFX, Animation, Gaming, and Immersive media learn and share the latest developments in CG Production Pipeline with industry experts. For the year 2022, TPC is being held virtually on Tuesday 23 August.

We invite submissions on any production pipeline-related topic, such as, but not limited to:

– Going cloud-native
– Practical use of Universal Scene Description (USD) in production
– Pipelines outside of the M&E industry
– Real-time rendering in production pipelines
– Emerging pipeline technologies

We’re not looking for product promotions, rather we are looking for talks demonstrating how a particular technical approach was used or could be used to solve a particular pipeline problem. As a general guideline, talks should be inspiring and empowering for the pipeline community. Talks should provide enough technical details to demonstrate relevance to the audience, and explain what challenges were solved, how they were solved, and the lessons learned.

Submission deadline:

Friday, July 1, 2022

How to submit your ideas:

  • Submissions should take the form of an extended abstract with associated visual material.
  • Written documents should be submitted in PDF format.
  • For media files, we ask that you send links to files stored online (Google Drive, One Drive, Dropbox, etc.,) as Quicktime or MPEG.

Email your submission to: by midnight (Pacific Daylight Time), Friday, July 1, 2022.

Stay tuned for information on how to submit nominations for the 9th Annual Pipeline Awards.

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